As part of the announcement of the PlayStation 5 features in a lecture given by Mark Cerny himself, the architect of Sony’s eighth and ninth-generation consoles, we offer a brief comparison between the PlayStation 5 and PlayStation 4 architecture.
The first noticeable difference between the two platforms is of course the presence of a 4K optical drive on the PlayStation 5, so unlike the first-generation PlayStation 4, the latter will be able to play 4K Blu-ray in 4K definition, a great opportunity to enjoy our latest state-of-the-art TVs.
The other big novelty of this new PlayStation is the presence of an SSD hard drive, which, as presented many times, allows us to eliminate loading times in our games. Mark Cerny has once again taken the PlayStation 4 Marvel’s Spider-Man exclusive as an example. According to the architect of the Sony console, fast-travel loads such as subway rides in the game will no longer exist. The player will, therefore, be teleported from point A to point B on the map in a fraction of a second.
On the CPU and GPU side, just like the Xbox Series X, the PlayStation 5 chooses to stay true to AMD, opting for an 8-core 3.5 GHz processor with Zen 2 architecture and a 2.23 GHz RDNA 2 graphics processor. The PS4 also used an AMD CPU and GPU, but from the “Jaguar” range, an architecture that dates back to 2013. Still to stay within the technical specifications, the teraflops of the PlayStation 5’s graphics processor will be multiplied by more than 5 compared to those of the PlayStation 4, going from 1.84 TFLOPs to 10.28 TFLOPs.
On the other hand, the console’s RAM has also been multiplied by two. Just like the Xbox Series X, the PlayStation 5 will have 16 gigabytes of Ram, ideal for avoiding any slowdown in game play, or in the system menus, one of the big black spots of the PlayStation 4. The memory type, GDDR6, is also much faster than the GDDR5 used on the PS4.
Finally, the PlayStation 5’s hard drive will offer 825 GB of space to install the console’s system and our games. However, let’s hope that this will be enough, especially when we know that the latest video game productions such as Red Dead Redemption II or Call of Duty: Modern Warfare exceed 100GB on our hard drive when they are released. This is, therefore, less than the latest PlayStation 4 models, which go up to 1TB, but the “mechanical” hard disk is lowered here, in favor of a much faster stocking system.